Showing posts with label quiz. Show all posts
Showing posts with label quiz. Show all posts

Aug 5, 2019

Kahoot! Latest updated to this easy to use formative assessment tool to create interactive quizzes

Kahoot - formative assessment, game-based interactive quiz tool.

Use a free game-based formative assessment platform to stimulate thinking, reflection, and provide evidence of student learning.  Kahoot has been out for a number of years, but as its popularity increases, so does its functionality.  Currently, there is a free version, a plus version ($1 a month, annual billing) and a pro version ($3 a month, annual billing) - no downloads of any software are required, and students can participate with computer or mobile device (with the proper app download).  There is plenty of power in the free version, and this tutorial shows some of the new features added, so take a look!  Kahoot.com will get you to the site, students can log in with the app (mobile device app for iOS or Android) or go to kahoot.it to use a computer.  A great tool to use in a face-to-face environment, using the PLAY button and run it live, but if you are online you can click the CHALLENGE button and assign a time frame for students to complete it.






Instructional Strategy: Lecture
Blooms Levels= 1-2 without activity (knowledge, comprehension)
  3-4 with activity (application, analysis)
  • Stimulate reflection
  • Challenge the imagination
  • Develop curiosity and sense of inquiry
  • Push content
  • Introduce topic/content, followed by a discussion to support the concepts covered in the lecture
  • Lecture method should include the types of experiences students will be afforded and the kinds of learning outcomes expected
  • Teacher-centered (unless activity is involved)
  • Incorporating an activity can help to enforce learning as the attention span of students may be limited
  • Lecture should not repeat the textbook but should provide additional information and examples
  • Provides the instructor the opportunity to apply the concepts from the book and course 

Nov 29, 2017

Quizizz - great way for students to review before an assessment, add a little gamification, and formative assessment to the class!


Quizizz is a free multi-player classroom review/assessment tool that allows you to push content, give students a fun review, check understanding, and conduct a formative assessment (with or without points).

Quizizz is a free web-based application tool that allows participants to access your content on a desktop, laptop, Chromebook, or mobile device.  There are no downloads required and students don't need an account to access.

This tool can be used online or in a face-to-face environment to check understanding, provide a review or give formative assessment individually, in teams, or as a way to "gamify" a part of your course!  You set the time that students have to answer the questions, and students can be rewarded based on speed and number correct.






INSTRUCTIONAL STRATEGIES: Didactic Questioning, Critical Thinking, Problem-Solving

Bloom's Level: 2-5  (Understanding, Applying, Analyzing, Evaluating)


Learn how to use Quizziz to create your own "game-based" quiz game (think: Jeopardy for your topic, that you build).  This can be used for review before a big quiz/exam or as a great formative assessment tool.  Instructors as well as students can use this tool to provide a way to "assess" their audience after a content presentation to gauge understanding.  Similar to Kahoot! or FlipQuiz - other apps that doing the same thing.

- Flipped Classrom
- Blended Learning
- Formative Assessment
- Maker Movement
- BYOD uses
- Game-based learning
- Review before a major assessment


Aug 3, 2015

FlipQuiz: a quick and easy way to create gameshow-style quizzes for review or formative assessment

FlipQuiz is a free web 2.0 tool designed to help create your own quizzes online, that can be shared in a number of different places.  In a game-based learning environment, build quizzes that can be used for reviewing content before a quiz/exam or using it as a formative assessment tool where you would count the score.  




INSTRUCTIONAL STRATEGIES: Didactic Questioning, Critical Thinking, Problem-Solving, Lecture

Bloom's Level: 1-6  (Remembering, Understanding, Applying, Analyzing, Evaluating, Creating)
{depending on whether you are using it as an instructor to gauge understanding or are having students build their own}

Learn how to use FlipQuiz to create your own "game-based" quiz game (think: Jeopardy for your topic, that you build).  This can be used for review before a big quiz/exam or as a great formative assessment tool.  Instructors as well as students can use this tool to provide a way to "assess" their audience after a content presentation to gauge understanding.  To access, go to www.flipquiz.me

- Flipped Classrom
- Blended Learning
- Formative Assessment
- Maker Movement
- BYOD uses
- Game-based learning